VTube-T-Box_V_0.9.5


Back with another update for Vtube-T-Box
This time i have added stuff not just because i thought of it, but out of features someone asked fo
Here is the TLDR:

Added "Particle System" to the avatar objects so you can create your own particle effects

Added a "Is Food" Checkbox (if an object is marked as food and you are using Waidayo or other iPhone capture whenever you close your mouth you will "eat" AKA drop that object or a number of meshes from it [modifiable by bitestrength])

Added a Translucent option for the material type for objects

Added the ability to delete meshes from an object on Imported object -> Edit saved 

Added Commands to change textures, drop objects, change avatars, Load Saves

Ok so here is the story, someone wanted to put a blunt on their avatar and they did ... but they found the realism lacking at the end of the day is just a texture so it didn't look like it was burning, sooooo I decided to add a way to add fire or add smoke or whatever other particles you may want and that's how the system was born is small now but I may add more options in the future and then (when I was streaming) someone asked me if I could add blush to my avatar (Simple right?) well yea I just took my avatars face put a png of blush on it and imported it (with import OBJ) and welp it was a monstrosity(as you can see in the image on the left is how it looked), to say the least, that's why Translucent is now an option for that.

Ok now until i make a new video tutorial here is how to use the particle system in the second image of this post you can find an example of how to use the particle system BOTH the texture and the noise files are included in the project and the result is the 3d image :D Also the 4th image is an example of how to use SAMMI for the commands the result from that one is the Sans eye from the cover image (i change the texture of the eye and add a blue fire effect)

Here is a list of the commands

SpawnOnAvatar Param1 (Where Param1 is the name of a saved object[Aka on the list of Avatar Objects])

BiteStrenght Param1 (Where Param1 is an int of how many meshes from an object will drop when you bite)

LoadLevel Param1 (Where Param1 is the name of the game save [it does the same as Pressing Load Save with Load Level State Checked])

LoadPose Param1 (Where Param1 is the name of the game save[it does the same as Pressing Load Save with Load Level State Unchecked])

DropObject Param1(Where Param1 is the name of a saved object or a substring of it [Aka on the list of Avatar Objects])

ChangeAvatar Param1(Where Param1 is the name of a saved Avatar[Aka on the list of Avatars])

ReplaceTexture Param1, Param2(Where Param1 is an int and the index of the material of which texture you want to replace and Param2 is the file you want to replace it to filename relative to the imports folder found inside the VTube_T_Box folder)

Files

Vtube-T-Box.zip (old Version 0.9.5) 553 MB
Mar 30, 2023
Included VRM FILE (Put this on your Tracking apps) 21 MB
Jun 01, 2022

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